The Impact of Movement Role-Playing Exercises on Developing Balance and Agility in Second-Grade Students
Keywords:
Motor Imitative Exercises , Motor Balance , AgilityAbstract
Based on the researcher’s extensive experience as a physical education teacher and coach for different age groups, it was found that one of the most effective methods for teaching students is through the use of movement stories and role-playing exercises. These activities, which involve physical and role-playing exercises, serve as key tools for movement and play, offering a multi-dimensional approach. Students can perform these exercises individually or in collaboration with their peers. They are called "movement role-playing stories" because they are very simple in terms of rules and conditions, requiring only basic equipment and tools. These activities are performed in small spaces and designated areas, and they are designed to be fun and enjoyable, promoting joy and happiness. Through these activities, students develop physical, mental, and motor fitness, as well as enhancing certain motor skills.
Therefore, the aim of the research is to design movement role-playing exercises to improve balance and agility for second-grade students. The researcher used an experimental approach with a pre-test and post-test design, which was suitable for the nature and problem of the research. The study aims to develop movement role-playing exercises for improving balance and agility for second-grade students and to assess the impact of these exercises on the development of balance and agility.
The research sample consisted of 30 second-grade students, who were randomly divided into two groups. The first group, the experimental group, consisted of 15 students, while the second group, the control group, also consisted of 15 students. Since the sample was from the same grade level and age group, it is considered homogeneous
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